DevLog#9
Mysteries of a mountain town » Devlog
Programming
Start Screen – A fully functional home screen now lets players start the game.
Music – The first music track is implemented, slowly setting the vibe.
Bombs – Mitch can now place bombs wherever he wants. They explode after a short delay.
Inventory – Players can now switch between placing bombs and swinging the sword using a working inventory system.
Levelblocking - Starting to implement the actual levels and setting collisions.
Mysteries of a mountain town
No one is alone in facing their nightmares
Status | In development |
Author | SlimeWorld Soft. |
Genre | Adventure, Action |
Tags | Action-Adventure, Action RPG, storygame, zeldalike |
More posts
- DevLog#8 - The fight begins5 days ago
- DevLog#7 - Animations, NPCs and Enemies28 days ago
- DevLog#6 - U and I33 days ago
- DevLog#5 - Building Darkpine33 days ago
- DevLog#4 - Mitch33 days ago
- DevLog#3 - The village is becoming alive34 days ago
- DevLog#2 - Between Day and Night34 days ago
- DevLog #1 - Save the good for later34 days ago
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