DevLog#9


Programming

Start Screen – A fully functional home screen now lets players start the game.
Music – The first music track is implemented, slowly setting the vibe.
Bombs – Mitch can now place bombs wherever he wants. They explode after a short delay.
Inventory – Players can now switch between placing bombs and swinging the sword using a working inventory system.
Levelblocking - Starting to implement the actual levels and setting collisions.

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